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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
24 lines
577 B
C++
24 lines
577 B
C++
#pragma once
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#include <JSystem/JAudio2/JAISound.hpp>
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#include <JSystem/JAudio2/JASHeapCtrl.hpp>
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class JAISe;
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class JASSoundParams;
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class AudSeStrategy : public JAISoundStrategy< JAISe >, public JASPoolAllocObject< AudSeStrategy > {
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public:
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AudSeStrategy() {};
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virtual void calc(JAISe*);
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virtual void mix(JAISe*, JASSoundParams*);
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};
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class AudSeStrategyMgr : public JAISoundStrategyMgr< JAISe > {
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public:
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AudSeStrategyMgr() {};
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virtual JAISoundStrategy< JAISe >* newStrategy(JAISoundID);
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virtual bool deleteStrategy(JAISoundStrategy< JAISe >*);
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};
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