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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
22 lines
721 B
C++
22 lines
721 B
C++
#pragma once
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#include <revolution/types.h>
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class AudSoundObject;
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class JKRHeap;
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class AudSoundObjHolder {
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public:
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/// @brief Creates a new AudSoundObjHolder
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AudSoundObjHolder(JKRHeap* pHeap, s32 capacity);
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void update();
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void add(AudSoundObject* pSound);
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void remove(AudSoundObject* pSsound);
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/// @brief Shifts to the left sounds from initialIndex to finalIndex in mArray to replace AudSoundObject stored in initialIndex
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void moveOver(s32 initialIndex, s32 finalIndex);
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/* 0x00 */ AudSoundObject** mArray; ///< AudSoundObject storage
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/* 0x04 */ s32 mCapacity; ///< Physical capacity of mArray
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/* 0x08 */ s32 mSize; ///< Logical capacity of mArray
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};
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