mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-19 07:01:16 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
37 lines
834 B
C++
37 lines
834 B
C++
#pragma once
|
|
|
|
#include <revolution/types.h>
|
|
|
|
class AudSystem;
|
|
|
|
class AudSystemVolumeController {
|
|
public:
|
|
enum VolumeSet {
|
|
VolumeSet_0 = 0,
|
|
VolumeSet_1 = 1,
|
|
VolumeSet_2 = 2,
|
|
VolumeSet_3 = 3,
|
|
VolumeSet_ScreenSaver = 4,
|
|
VolumeSet_HomeButtonMenu = 5,
|
|
VolumeSet_PauseMenu = 6,
|
|
};
|
|
|
|
AudSystemVolumeController(AudSystem*);
|
|
|
|
void init();
|
|
void update();
|
|
void setSeVolumeSetTrig(s32, u32);
|
|
void recoverSeVolumeSet(u32);
|
|
void setSeVolumeSetLevel(s32);
|
|
void updateSeVolumeSetLevel();
|
|
void setSeVolumeSetInner(s32, u32);
|
|
void pushVolumeSet();
|
|
void popVolumeSet();
|
|
|
|
/* 0x00 */ AudSystem* mSystem;
|
|
/* 0x04 */ s32 mVolumeSetDelay;
|
|
/* 0x08 */ s32 mCurrVolumeSet;
|
|
/* 0x0C */ s32 mVolumeSets[8];
|
|
/* 0x2C */ s32 mNumVolumeSets;
|
|
};
|