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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
24 lines
974 B
C++
24 lines
974 B
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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#include <revolution/types.h>
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class BossStinkBug;
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class HitSensor;
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namespace BossStinkBugFunction {
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void addHeightOffset(TVec3f*, const BossStinkBug*, f32);
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void addLocalHeightOffset(TVec3f*, BossStinkBug*, f32) NO_INLINE;
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void calcDiffCurrentRailPosition(TVec3f*, BossStinkBug*, f32, f32);
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void moveRail(BossStinkBug*, f32, f32, f32);
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void turnRailGround(BossStinkBug*, const TVec3f&, f32, bool);
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void turnRail(BossStinkBug*, const TVec3f&, f32, f32, f32, f32, f32, bool);
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void regainToRail(BossStinkBug*, const TVec3f&, f32, f32, f32, f32);
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void setFallVelocity(BossStinkBug*, const TVec3f&, f32, f32, f32);
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void throwBomb(BossStinkBug*);
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void invalidateAttack(BossStinkBug*);
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bool isHipDropableSensor(const BossStinkBug*, const HitSensor*);
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bool isExistPlayerBack(const BossStinkBug*, f32);
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void validateAttack(BossStinkBug*);
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}; // namespace BossStinkBugFunction
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