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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

37 lines
956 B
C++

#pragma once
#include "Game/LiveActor/ActorStateBase.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class Koopa;
class KoopaStateDamageEscape;
class KoopaStateGuard;
class LiveActor;
namespace MR {
struct ActorMoveParam;
}; // namespace MR
namespace MR {
void moveAndTurnToPlayer(LiveActor* pActor, TVec3f* pVec, const MR::ActorMoveParam& rMoveParam) NO_INLINE;
}; // namespace MR
class KoopaBattleBase : public ActorStateBase< Koopa > {
public:
KoopaBattleBase(const char* pName, Koopa* pKoopa);
virtual ~KoopaBattleBase();
virtual void init();
virtual void kill();
void updateChasePlayer(const MR::ActorMoveParam& rMoveParam);
bool updateWander(const MR::ActorMoveParam& rMoveParam);
bool updateSearch();
bool updateFind();
bool updateRecover(const Nerve* pNerve);
/* 0x10 */ KoopaStateDamageEscape* mStateDamageEscape;
/* 0x14 */ KoopaStateGuard* mStateGuard;
/* 0x18 */ s32 mWanderTime;
};