Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

47 lines
1.3 KiB
C++

#pragma once
#include "Game/Boss/KoopaBattleBase.hpp"
class HitSensor;
class KoopaStateAttackHipDrop;
class KoopaStateAttackShockWave;
class KoopaStateAttackRoll;
class KoopaStateAttackSpin;
class KoopaBattleMain : public KoopaBattleBase {
public:
KoopaBattleMain(const char* pName, Koopa* pKoopa);
virtual ~KoopaBattleMain();
virtual void init();
virtual void appear();
void exeChasePlayer();
void exeWander();
void exeSearch();
void exeJumpAway();
void exeGuard();
void exeAttackFireShort();
void exeAttackShockWave();
void exeAttackHipDrop();
void exeAttackSpin();
void exeAttackRoll();
void exeDamageEscape();
bool tryCalcAndSetBaseMtx();
void attackSensor(HitSensor* pSender, HitSensor* pReceiver);
bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
bool receiveOtherMsg(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
void startMainAttack();
bool tryJumpAway();
void exeFind();
void exeAttackFireLong();
/* 0x1C */ KoopaStateAttackHipDrop* mStateAttackHipDrop;
/* 0x20 */ KoopaStateAttackShockWave* mStateAttackShockWave;
/* 0x24 */ KoopaStateAttackRoll* mStateAttackRoll;
/* 0x28 */ KoopaStateAttackSpin* mStateAttackSpin;
/* 0x2C */ bool _2C;
};