mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-24 01:01:30 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
690 B
C++
26 lines
690 B
C++
#pragma once
|
|
|
|
#include "Game/System/NerveExecutor.hpp"
|
|
#include <JSystem/JGeometry/TVec.hpp>
|
|
|
|
class HitSensor;
|
|
class Koopa;
|
|
class KoopaBattleMapStair;
|
|
class LiveActorGroup;
|
|
|
|
class KoopaBattleStairsBase : public NerveExecutor {
|
|
public:
|
|
KoopaBattleStairsBase(Koopa* pKoopa);
|
|
|
|
virtual s32 registerStair(KoopaBattleMapStair* pStair) = 0;
|
|
|
|
void calcFireStartPos(TVec3f* pVec, const char* pDemoName) const;
|
|
void update();
|
|
void end();
|
|
bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
|
|
s32 calcFireAttackStep(KoopaBattleMapStair*, f32, s32, const TVec3f&) const;
|
|
|
|
/* 0x8 */ Koopa* mKoopa;
|
|
/* 0xC */ LiveActorGroup* mStairsGroup;
|
|
};
|