Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

26 lines
690 B
C++

#pragma once
#include "Game/System/NerveExecutor.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class HitSensor;
class Koopa;
class KoopaBattleMapStair;
class LiveActorGroup;
class KoopaBattleStairsBase : public NerveExecutor {
public:
KoopaBattleStairsBase(Koopa* pKoopa);
virtual s32 registerStair(KoopaBattleMapStair* pStair) = 0;
void calcFireStartPos(TVec3f* pVec, const char* pDemoName) const;
void update();
void end();
bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
s32 calcFireAttackStep(KoopaBattleMapStair*, f32, s32, const TVec3f&) const;
/* 0x8 */ Koopa* mKoopa;
/* 0xC */ LiveActorGroup* mStairsGroup;
};