Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

53 lines
1.3 KiB
C++

#pragma once
#include "Game/LiveActor/ActorStateBase.hpp"
class HitSensor;
class Koopa;
namespace MR {
struct ActorMoveParam;
}; // namespace MR
class KoopaStateDamageEscape : public ActorStateBase< Koopa > {
public:
KoopaStateDamageEscape(Koopa* pKoopa);
virtual void init();
virtual void appear();
virtual void kill();
void startDamageReverse();
bool isDownEnd() const;
bool tryDamage(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
bool attackSensor(HitSensor* pSender, HitSensor* pReceiver);
void exeEscapeStart();
void exeEscapeStartLoop();
void exeEscapeStartLand();
void exeEscapeRun();
void exeEscapeFind();
void exeEscapeEnd();
void exeDamageTailRunStart();
void exeDamageTailRun();
void exeDamageTailRunEnd();
void exeDamageTailRunStartFinal();
void exeDamageTailRunFinal();
void exeDamageTailRunEndFinal();
void exeDown();
void exeDownLand();
void exeDownEnd();
private:
/* 0x10 */ s32 mEscapeTime;
/* 0x14 */ s32 mMaxEscapeTime;
/* 0x18 */ s32 _18;
/* 0x1C */ bool mIsTurnClockwise;
/* 0x1D */ bool mIsLastHit;
/* 0x20 */ MR::ActorMoveParam* mEscapeRunParam;
/* 0x24 */ MR::ActorMoveParam* mDamageTailRunParam;
/* 0x28 */ u32 mMaxRunFrames;
/* 0x2C */ f32 mRotateVelocity;
/* 0x30 */ f32 mJumpAwayVelocity;
};