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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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#include <revolution/types.h>
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class Polta;
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class HitSensor;
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class PoltaSensorCtrl {
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public:
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PoltaSensorCtrl(Polta*);
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s32 getSensorCount() const;
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inline s32 getCoreSensorCount() const {
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return 1;
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};
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inline s32 getBodySensorCount() const {
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return 3;
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};
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inline s32 getArmSensorCount() const {
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return 11;
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};
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void setScreamSensorSize(f32);
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void initSensor();
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bool isCoreSensor(const HitSensor*) const;
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bool isBodySensor(const HitSensor*) const;
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bool isLeftArmSensor(const HitSensor*) const;
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bool isRightArmSensor(const HitSensor*) const;
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bool isHeadSensor(const HitSensor*) const;
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bool isScreamSensor(const HitSensor*) const;
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/* 0x00 */ Polta* mPoltaPtr;
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/* 0x04 */ HitSensor* mScreamSensor;
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/* 0x08 */ HitSensor* mHeadSensor;
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/* 0x0C */ HitSensor** mCoreSensors; // (1 element)
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/* 0x10 */ HitSensor** mBodySensors; // (3 elements)
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/* 0x14 */ HitSensor** mLeftArmSensors; // (11 elements)
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/* 0x18 */ HitSensor** mRightArmSensors; // (11 elements)
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};
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struct PoltaSensorListEntry {
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/* 0x00 */ const char* mName;
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/* 0x04 */ const char* mJointName;
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/* 0x08 */ f32 mRadius;
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/* 0x0C */ f32 mOffsetX;
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/* 0x10 */ f32 mOffsetY;
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/* 0x14 */ f32 mOffsetZ;
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};
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