Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

46 lines
1.2 KiB
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
#include <JSystem/JGeometry/TMatrix.hpp>
class SkeletalFishBoss;
class SkeletalFishBossInfo : public NameObj {
public:
class GuardStatus {
public:
GuardStatus();
/* 0x00 */ TVec3f mGuardPosLevel;
/* 0x0C */ s32 mGuardWaitLevelID;
};
struct LevelStatus {
public:
inline GuardStatus* getGuardStatus(u32 idx) const {
return &mStatusArray[idx];
}
/* 0x00 */ s32 mEnergyLevel;
/* 0x04 */ f32 mSpeedLevel;
/* 0x08 */ s32 mRailIDLevel;
/* 0x0C */ f32 mGuardOffsLevel;
/* 0x10 */ s32 mGuardAppearNumLevel;
/* 0x14 */ SkeletalFishBossInfo::GuardStatus* mStatusArray;
};
SkeletalFishBossInfo(SkeletalFishBoss*, s32, s32, const char*);
virtual void init(const JMapInfoIter&);
LevelStatus* getLevelStatus(s32) const;
void createLevelStatus();
void loadLevelStatus(const JMapInfoIter&);
void loadGuardStatus(const JMapInfoIter&, s32, s32);
/* 0x0C */ SkeletalFishBoss* mFishBoss;
/* 0x10 */ s32 mLevelNum;
/* 0x14 */ s32 mGuardNum;
/* 0x18 */ LevelStatus* mLevelStatusArray;
};