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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
31 lines
840 B
C++
31 lines
840 B
C++
#pragma once
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#include "Game/Camera/Camera.hpp"
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class CameraCharmedVecRegTower : public Camera {
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public:
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CameraCharmedVecRegTower(const char* pName = "CameraCharmedVecRegTower");
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virtual void reset();
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virtual CameraTargetObj* calc();
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virtual CamTranslatorBase* createTranslator();
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void setParam(const char* pName, const TVec3f& rWPoint, const TVec3f& rAxis, f32 angleX, f32 angleYMax, f32 dist, bool arrange) {
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mName = pName;
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mWPoint.set(rWPoint);
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mAxis.set(rAxis);
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mAngleX = angleX;
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mAngleYMax = angleYMax;
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mDist = dist;
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mArrange = arrange;
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}
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/* 0x4C */ TVec3f mWPoint;
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/* 0x58 */ TVec3f mAxis;
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/* 0x64 */ f32 mAngleX;
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/* 0x68 */ f32 mAngleYMax;
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/* 0x6C */ f32 mDist;
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/* 0x70 */ bool mArrange;
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/* 0x74 */ const char* mName;
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};
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