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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
43 lines
928 B
C++
43 lines
928 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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#include <JSystem/JGeometry.hpp>
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class CameraContext : public NameObj {
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public:
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CameraContext();
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virtual ~CameraContext();
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void initParams();
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const TPos3f& getViewMtx() const;
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const TPos3f& getInvViewMtx() const;
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f32 getAspect() const;
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void setViewMtx(const TPos3f&, bool, bool, const TVec3f&);
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void setNearZ(f32);
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void setFarZ(f32);
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void setFovy(f32);
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void setShakeOffset(f32, f32);
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void updateProjectionMtx();
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f32 getNearZ() const {
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return mNearZ;
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}
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f32 getFarZ() const {
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return mFarZ;
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}
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f32 getFovy() const {
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return mFovy;
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}
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/* 0x0C */ TPos3f mView;
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/* 0x3C */ TPos3f mViewInv;
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/* 0x6C */ TProj3f mProjection;
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/* 0xAC */ f32 mAspectRatio;
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/* 0xB0 */ f32 mNearZ;
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/* 0xB4 */ f32 mFarZ;
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/* 0xB8 */ f32 mFovy;
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/* 0xBC */ TVec2f mShakeOffset;
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};
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