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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
62 lines
1.4 KiB
C++
62 lines
1.4 KiB
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class CameraDirector;
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class CameraPoseParam;
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class CameraMan : public NameObj {
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public:
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CameraMan(const char*);
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virtual void init(const JMapInfoIter&) {
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}
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virtual void movement();
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virtual void calc() {
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}
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virtual void notifyActivate() {
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}
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virtual void notifyDeactivate() {
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}
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virtual bool isInterpolationOff() const {
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return false;
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}
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virtual bool isCollisionOff() const {
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return false;
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}
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virtual bool isZeroFrameMoveOff() const {
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return false;
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}
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virtual bool isSubjectiveCameraOff() const {
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return false;
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}
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virtual bool isCorrectingErpPositionOff() const {
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return false;
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}
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virtual bool isEnableToReset() const {
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return false;
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}
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virtual bool isEnableToRoundLeft() const {
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return false;
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}
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virtual bool isEnableToRoundRight() const {
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return false;
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}
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virtual void roundLeft() {
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}
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virtual void roundRight() {
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}
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void owned(CameraDirector*);
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void released(CameraDirector*);
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void activate(CameraDirector*);
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void deactivate(CameraDirector*);
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/* 0x0C */ CameraDirector* mDirector;
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/* 0x10 */ CameraPoseParam* mPoseParam;
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/* 0x14 */ bool mIsActivated;
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/* 0x15 */ bool mRequestLOfsReset;
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/* 0x18 */ TPos3f mMatrix;
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};
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