Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

83 lines
2.6 KiB
C++

#pragma once
#include "Game/AreaObj/CubeCamera.hpp"
#include "Game/Camera/CameraMan.hpp"
class Camera;
class CameraHolder;
class CameraParamChunk;
class CameraParamChunkHolder;
class CameraParamChunkID;
class CamKarikariEffector;
class CamHeliEffector;
class CameraManGame : public CameraMan {
public:
CameraManGame(CameraHolder*, CameraParamChunkHolder*, const char*);
virtual void init(const JMapInfoIter&);
virtual void calc();
virtual void notifyActivate();
virtual void notifyDeactivate() {};
virtual bool isInterpolationOff() const;
virtual bool isCollisionOff() const;
virtual bool isZeroFrameMoveOff() const;
virtual bool isSubjectiveCameraOff() const;
virtual bool isCorrectingErpPositionOff() const;
virtual bool isEnableToReset() const;
virtual bool isEnableToRoundLeft() const;
virtual bool isEnableToRoundRight() const;
void closeCreatingCameraChunk();
void startStartPosCamera(bool);
void endStartPosCamera();
void zoomIn();
void zoomOut();
void selectCameraChunk();
void setChunk(const CameraParamChunkID&);
void setNullCamera();
CameraParamChunk* tryToReplaceChunkToDefault(CameraParamChunk*);
void requestResetIfNecessary(CameraParamChunk*);
bool isNecessaryToReset(CameraParamChunk*) const;
bool isCurrentChunkEnableEndInterp() const;
void replaceCurrentChunkAndCamera(CameraParamChunk*);
void applyParameter();
void checkReset();
void setSafePose();
void keepAwayWatchPos(TVec3f*, const TVec3f&);
void calcSafeUpVec(TVec3f*, const TVec3f&, const TVec3f&);
void createDefaultCamera();
void createDefaultWaterCamera();
void createDefaultWaterSurfaceCamera();
void createDefaultFooFighterCamera();
void createStartAnimCamera();
void createZoomCamera();
void checkStateShift();
bool tryShiftToGCapture();
bool tryShiftToSwimOrWaterSurface();
bool tryShiftToFooFighter();
void updateNormal();
void updateSwim();
void updateWaterSurface();
void updateGCapture();
void updateFooFighter();
bool setCubeChunk(CubeCameraArea::ECategory);
bool tryStartPosCamera();
bool tryZoomCamera();
bool isZoomCamera() const;
/* 0x48 */ CameraHolder* mHolder;
/* 0x4C */ CameraParamChunkHolder* mChunkHolder;
/* 0x50 */ Camera* mCamera;
/* 0x54 */ CameraParamChunk* mChunk;
/* 0x58 */ bool mRequestReset;
/* 0x5C */ u32 _5C;
/* 0x60 */ CamKarikariEffector* mKarikari;
/* 0x64 */ CamHeliEffector* mHeli;
/* 0x68 */ u32 mTypeState;
/* 0x6C */ bool mIsStartPosActive;
/* 0x70 */ s32 mInterpolateOffCounter;
/* 0x74 */ bool mZoomedIn;
};