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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
941 B
C++
32 lines
941 B
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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class CameraHolder;
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class CameraParamChunk;
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class CameraParamChunkID;
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class JKRHeap;
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class CameraParamChunkHolder : public NameObj {
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public:
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CameraParamChunkHolder(CameraHolder* pCameraHolder, const char* pName);
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virtual ~CameraParamChunkHolder();
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CameraParamChunk* createChunk(const CameraParamChunkID&, JKRHeap*);
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CameraParamChunk* getChunk(const CameraParamChunkID&);
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void sort();
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void loadCameraParameters();
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bool isNewAttribute(const CameraParamChunkID&);
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CameraParamChunk* findChunk(const CameraParamChunkID&);
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CameraParamChunk* findChunk(s32, const char*);
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void loadFile(s32);
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void arrangeChunk(CameraParamChunk*);
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/* 0x0C */ CameraHolder* mCameraHolder;
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/* 0x10 */ u32 mChunkCapacity;
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/* 0x14 */ u32 mNrChunks;
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/* 0x18 */ CameraParamChunk** mChunks;
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/* 0x1C */ u32 mCameraVersion;
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/* 0x20 */ bool mIsSorted;
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};
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