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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
37 lines
854 B
C++
37 lines
854 B
C++
#pragma once
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#include <revolution/types.h>
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class CameraParamChunkID {
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public:
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CameraParamChunkID();
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CameraParamChunkID(const CameraParamChunkID&);
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bool operator>(const CameraParamChunkID&) const;
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bool operator==(const CameraParamChunkID&) const;
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virtual char* getBuffer(u32);
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bool equals(s32, const char*) const;
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void createCubeID(s32, u16);
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void createGroupID(s32, const char*, u32, u32);
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void createOtherID(s32, const char*);
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void createEventID(s32, const char*);
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void createStartID(s32, u16);
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/* 0x04 */ s8 mZoneID;
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/* 0x08 */ char* mName;
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};
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class CameraParamChunkID_Tmp : public CameraParamChunkID {
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public:
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inline CameraParamChunkID_Tmp() : CameraParamChunkID() {
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}
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virtual char* getBuffer(u32 size) {
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return &mBuffer[0];
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}
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/* 0x0C */ char mBuffer[0x100];
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};
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