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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
711 B
C++
29 lines
711 B
C++
#pragma once
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#include "Game/Camera/Camera.hpp"
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class CameraRaceFollow : public Camera {
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public:
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CameraRaceFollow(const char* pName = "CameraRaceFollow");
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virtual void reset();
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virtual CameraTargetObj* calc();
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virtual CamTranslatorBase* createTranslator();
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void goRound();
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void setParam(f32 distMin, f32 distMax, f32 angle, bool forcePitch, f32 roundSpeed) {
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mDistMin = distMin;
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mDistMax = distMax;
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mAngleX = angle;
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mIsForcePitch = forcePitch;
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mRoundAngleSpeed = roundSpeed;
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}
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/* 0x4C */ f32 mDistMin;
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/* 0x50 */ f32 mDistMax;
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/* 0x54 */ f32 mAngleX;
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/* 0x58 */ bool mIsForcePitch;
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/* 0x5C */ f32 mRoundAngleSpeed;
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};
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