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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
595 B
C++
29 lines
595 B
C++
#pragma once
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#include <revolution.h>
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class CameraTargetActor;
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class CameraTargetObj;
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class CameraTargetPlayer;
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class LiveActor;
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class MarioActor;
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class CameraTargetHolder {
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public:
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CameraTargetHolder();
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virtual ~CameraTargetHolder() {
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}
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void movement();
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CameraTargetObj* get();
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void set(CameraTargetObj*);
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void set(const LiveActor*);
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void set(const MarioActor*);
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bool isOnGround() const;
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bool isMoving() const;
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/* 0x4 */ CameraTargetObj* mTarget;
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/* 0x8 */ CameraTargetActor* mTargetActor;
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/* 0xC */ CameraTargetPlayer* mTargetPlayer;
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};
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