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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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class DemoCastGroupHolder;
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class DemoExecutor;
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class DemoSimpleCastHolder;
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class DemoStartRequestHolder;
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class LayoutActor;
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class LiveActor;
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class ResourceHolder;
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class DemoDirector : public NameObj {
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public:
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/// @brief Creates a new `DemoDirector`.
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/// @param pName A pointer to the null-terminated name of the object.
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DemoDirector(const char* pName);
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virtual void movement();
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void startDemoProgrammable(NameObj*, const char*, bool, s32);
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void startDemoTimeKeep(NameObj*, const char*, s32, bool, const char*);
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void startDemoExecutor(NameObj*, const char*, s32, const char*);
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const char* getCurrentDemoName() const;
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void endDemo(NameObj*, const char*, bool);
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bool isExistTimeKeepDemo(const char*) const;
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bool registerDemoCast(LiveActor*, const JMapInfoIter&);
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bool registerDemoCast(LiveActor*, const char*, const JMapInfoIter&);
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void registerDemoSimpleCast(LiveActor*);
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void registerDemoSimpleCast(LayoutActor*);
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void registerDemoSimpleCast(NameObj*);
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bool tryStartDemoRequested();
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void startDemo(NameObj*, const char*, bool, s32);
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void startDemoRequested();
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void doDemoEndRequest();
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/* 0x0C */ bool mIsActive;
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/* 0x10 */ DemoExecutor* mExecutor;
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/* 0x14 */ bool _14;
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/* 0x18 */ DemoCastGroupHolder* _18;
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/* 0x1C */ DemoCastGroupHolder* mCastSubGroupHolder;
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/* 0x20 */ DemoSimpleCastHolder* _20;
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/* 0x24 */ ResourceHolder* mResourceHolder;
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/* 0x28 */ DemoStartRequestHolder* mStartRequestHolder;
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/* 0x2C */ NameObj* _2C;
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/* 0x30 */ const char* _30;
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/* 0x34 */ s32 _34;
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/* 0x38 */ bool _38;
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};
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