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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
101 lines
2.9 KiB
C++
101 lines
2.9 KiB
C++
#pragma once
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#include "Game/Demo/DemoCastGroup.hpp"
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#include "Game/Util/Array.hpp"
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class DemoActionKeeper;
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class DemoCameraKeeper;
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class DemoExecutor;
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class DemoPlayerKeeper;
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class DemoSoundKeeper;
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class DemoSubPartInfo;
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class DemoSubPartKeeper;
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class DemoTalkAnimCtrl;
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class DemoTimeKeeper;
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class DemoWipeKeeper;
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class StageSwitchCtrl;
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class TalkMessageCtrl;
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class DemoSheetKeeperBase {
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public:
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DemoSheetKeeperBase(DemoExecutor* pExecutor) : mExecutor(pExecutor) {
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}
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virtual const char* getName() const = 0;
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virtual const char* getTypeString() const = 0;
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virtual void initCast(LiveActor*, const JMapInfoIter&) {};
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virtual void start() NO_INLINE {
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}
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virtual void end() NO_INLINE {
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}
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virtual void update() NO_INLINE {
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}
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/* 0x04 */ DemoExecutor* mExecutor;
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};
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template < class T >
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class DemoSheetKeeperInfoHolder {
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public:
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virtual void executeType(const T* pInfo);
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void update() {
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for (T* pInfo = mInfo.begin(); pInfo != mInfo.end(); pInfo++) {
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executeType(pInfo);
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}
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}
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/* 0x04 */ MR::Vector< MR::AssignableArray< T > > mInfo;
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};
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struct DemoTalkMessageCtrl {
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/* 0x00 */ LiveActor* mActor;
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/* 0x04 */ TalkMessageCtrl* mTalkMessageCtrl;
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};
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class DemoExecutor : public DemoCastGroup {
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public:
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/// @brief Creates a new `DemoExecutor`
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DemoExecutor(const char* pName);
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virtual void init(const JMapInfoIter& rIter);
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virtual void movement();
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virtual void registerDemoActor(LiveActor*, const JMapInfoIter&);
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void start(NameObj*, const char*, s32);
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void startPart(NameObj*, const char*, const char*, s32);
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void startProperDemoSystem();
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void startDemoSystemPart(const char*, s32);
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bool tryStartProperDemoSystem();
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bool tryStartDemoSystemPart(const char*, s32);
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bool tryStartProperDemoSystemPart(const char*);
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void pause();
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void resume();
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void addTalkAnimCtrl(DemoTalkAnimCtrl*);
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void addTalkMessageCtrl(LiveActor*, TalkMessageCtrl*);
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TalkMessageCtrl* findTalkMessageCtrl(const LiveActor*) const;
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void setTalkMessageCtrl(const LiveActor*, TalkMessageCtrl*);
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void end();
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/* 0x014 */ const char* mSheetName;
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/* 0x018 */ DemoTimeKeeper* mTimeKeeper;
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/* 0x01C */ DemoSubPartKeeper* mSubPartKeeper;
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/* 0x020 */ DemoPlayerKeeper* mPlayerKeeper;
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/* 0x024 */ DemoCameraKeeper* mCameraKeeper;
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/* 0x028 */ DemoActionKeeper* mActionKeeper;
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/* 0x02C */ DemoWipeKeeper* mWipeKeeper;
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/* 0x030 */ DemoSoundKeeper* mSoundKeeper;
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/* 0x034 */ MR::Vector< MR::FixedArray< DemoSheetKeeperBase*, 2 > > mSheetKeeper;
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/* 0x040 */ StageSwitchCtrl* _40;
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/* 0x044 */ NameObj* _44;
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/* 0x048 */ const char* _48;
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/* 0x04C */ s32 _4C;
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/* 0x050 */ bool _50;
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/* 0x054 */ MR::Vector< MR::FixedArray< LiveActor*, 192 > > mActor;
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/* 0x358 */ MR::Vector< MR::FixedArray< DemoTalkAnimCtrl*, 8 > > mTalkAnimCtrl;
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/* 0x37C */ MR::Vector< MR::FixedArray< DemoTalkMessageCtrl, 8 > > mTalkMessageCtrl;
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};
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