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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
743 B
C++
32 lines
743 B
C++
#pragma once
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#include "Game/Demo/DemoExecutor.hpp"
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class DemoSoundInfo {
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public:
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/// @brief Creates a new `DemoSoundInfo`.
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DemoSoundInfo();
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/* 0x00 */ const char* mPartName;
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/* 0x04 */ const char* mBgm;
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/* 0x08 */ const char* mSystemSe;
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/* 0x0C */ bool mReturnBgm;
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/* 0x10 */ s32 mBgmWipeoutFrame;
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};
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class DemoSoundKeeper : public DemoSheetKeeperBase, public DemoSheetKeeperInfoHolder< DemoSoundInfo > {
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public:
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DemoSoundKeeper(DemoExecutor* pExecutor);
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virtual const char* getName() const;
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virtual const char* getTypeString() const;
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virtual void update();
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virtual void executeType(const DemoSoundInfo* pInfo);
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void addInfo(const char* pPartName);
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bool isPermitBgmChange();
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};
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