Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

55 lines
1.2 KiB
C++

#pragma once
#include "Game/System/NerveExecutor.hpp"
#include <revolution/types.h>
class ActorCameraInfo;
class BckCtrlData;
class JMapInfoIter;
class LiveActor;
class DemoTalkAnimCtrl : public NerveExecutor {
public:
DemoTalkAnimCtrl(LiveActor*, const char*, const char*);
void initForScene(const char*, const char*, const JMapInfoIter&);
void updateCamera();
void createBckCtrlData(BckCtrlData*, s32) const;
void initForActor(const char*);
void startDemo();
bool updateDemo();
void startAnim();
void startCamera();
void updateAnim(const BckCtrlData&);
void updatePause();
void endCamera();
void setupStartDemoPart(const char*);
LiveActor* mActor; // 0x8
const char* _C;
const char* _10;
const char* _14;
const char* _18;
const char* _1C;
ActorCameraInfo* mCameraInfo; // 0x20
s32 _24;
s32 _28;
s32 _2C;
s32 _30;
bool _34;
bool _35;
bool _36;
s32 _38;
s32 _3C;
s32 _40;
s32 _44;
bool _48;
bool mHaveCamera;
bool _4A;
bool mHaveBtk; // 0x4B
bool mHaveBpk; // 0x4C
bool mHaveBtp; // 0x4D
bool mHaveBrk; // 0x4E
bool mHaveBva; // 0x4F
};