Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

37 lines
1.0 KiB
C++

#pragma once
#include <revolution/types.h>
class AutoEffectInfo;
class EffectKeeper;
class JMapInfoIter;
class LayoutActor;
class LiveActor;
class MultiSceneActor;
class MultiSceneEffectKeeper;
class PaneEffectKeeper;
class AutoEffectGroup {
public:
AutoEffectGroup(const char* pName, int capacity);
void add(const JMapInfoIter& rIter);
const char* getName() const {
return mName;
}
/* 0x00 */ const char* mName;
/* 0x04 */ AutoEffectInfo** mEffects;
/* 0x08 */ s32 mCapacity;
/* 0x0C */ s32 mCount;
};
namespace MR {
namespace Effect {
void addAutoEffectsFromGroup(const AutoEffectGroup* pGroup, EffectKeeper* pKeeper, const LiveActor* pActor);
void addAutoEffectsFromGroup(const AutoEffectGroup* pGroup, PaneEffectKeeper* pKeeper, const LayoutActor* pActor);
void addAutoEffectsFromGroup(const AutoEffectGroup* pGroup, MultiSceneEffectKeeper* pKeeper, const MultiSceneActor* pActor);
AutoEffectGroup* createAutoEffectGroup(const char* pName);
} // namespace Effect
} // namespace MR