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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
34 lines
931 B
C++
34 lines
931 B
C++
#pragma once
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#include <revolution/types.h>
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class JMapInfo;
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class JPAResourceManager;
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struct ResTIMG;
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class ParticleResourceHolder {
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public:
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struct EffectNum {
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EffectNum(const char* pGroupName) : mGroupName(pGroupName), mCount(1) {
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}
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/* 0x00 */ const char* mGroupName;
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/* 0x04 */ int mCount;
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};
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ParticleResourceHolder(const char* pArchiveName);
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u16 getUserIndex(const char* pName) const;
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void countAutoEffectNum();
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void swapTexture(const ResTIMG* pImage, const char* pName);
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bool isExistInResource(const char* pName, u16* pIndex) const;
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JMapInfo* getAutoEffectListBinary() const;
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int getAutoEffectNum(const char* pGroupName) const;
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/* 0x0000 */ JPAResourceManager* mResourceMgr;
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/* 0x0004 */ JMapInfo* mAutoEffectList;
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/* 0x0008 */ JMapInfo* mParticleNames;
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/* 0x000C */ EffectNum* mEffectNums[1024];
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/* 0x100C */ int mNumEffectNums;
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};
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