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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

34 lines
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C++

#pragma once
#include <revolution/types.h>
class JMapInfo;
class JPAResourceManager;
struct ResTIMG;
class ParticleResourceHolder {
public:
struct EffectNum {
EffectNum(const char* pGroupName) : mGroupName(pGroupName), mCount(1) {
}
/* 0x00 */ const char* mGroupName;
/* 0x04 */ int mCount;
};
ParticleResourceHolder(const char* pArchiveName);
u16 getUserIndex(const char* pName) const;
void countAutoEffectNum();
void swapTexture(const ResTIMG* pImage, const char* pName);
bool isExistInResource(const char* pName, u16* pIndex) const;
JMapInfo* getAutoEffectListBinary() const;
int getAutoEffectNum(const char* pGroupName) const;
/* 0x0000 */ JPAResourceManager* mResourceMgr;
/* 0x0004 */ JMapInfo* mAutoEffectList;
/* 0x0008 */ JMapInfo* mParticleNames;
/* 0x000C */ EffectNum* mEffectNums[1024];
/* 0x100C */ int mNumEffectNums;
};