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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
28 lines
594 B
C++
28 lines
594 B
C++
#pragma once
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#include "Game/Effect/ParticleEmitter.hpp"
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class EffectSystem;
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enum SingleEmitterSpawn { SINGLE_EMITTER_ONE_TIME_SPAWN, SINGLE_EMITTER_CONTINUOUS_SPAWN, SINGLE_EMITTER_UNDEF_SPAWN };
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class SingleEmitter {
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public:
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SingleEmitter();
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void init(u16);
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void deleteEmitter();
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void scanParticleEmitter(EffectSystem*);
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bool isOneTime() const;
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bool isValid() const;
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void link(ParticleEmitter*);
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void unlink();
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void setGroupID(u8);
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/* 0x0 */ ParticleEmitter* mEmitter;
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/* 0x4 */ u16 _4;
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/* 0x6 */ u8 mGroupId;
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/* 0x7 */ s8 mSpawn;
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};
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