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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

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#pragma once
#include <revolution/types.h>
class XanimePlayer;
class J3DAnmTransform;
class SyncBckEffectInfo {
public:
class BckResourceInfo {
public:
BckResourceInfo(const XanimePlayer* pPlayer, const char* pName);
bool isLoop() const;
/* 0x00 */ const char* mName;
/* 0x04 */ J3DAnmTransform* mResource;
};
SyncBckEffectInfo(const XanimePlayer* pPlayer, const char* pName, s32 capacity, f32 startFrame, f32 endFrame, bool continueAnimEnd);
void addBck(const XanimePlayer* pPlayer, const char* pName);
bool isRegisteredBck(const char* pName) const;
bool isBckLoop(const char* pName) const;
/* 0x00 */ BckResourceInfo** mBckResources;
/* 0x04 */ s32 mCapacity;
/* 0x08 */ s32 mCount;
/* 0x0C */ f32 mStartFrame;
/* 0x10 */ f32 mEndFrame;
/* 0x14 */ bool mContinueAnimEnd;
};
namespace MR {
namespace Effect {
bool isExistSyncBckDeleteFrame(const SyncBckEffectInfo* pInfo);
}
} // namespace MR