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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
57 lines
962 B
C++
57 lines
962 B
C++
#pragma once
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#include "Game/System/NerveExecutor.hpp"
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#include <JSystem/JGeometry.hpp>
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class AnimScaleParam {
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public:
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AnimScaleParam();
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f32 _0;
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f32 _4;
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f32 _8;
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f32 _C;
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f32 _10;
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f32 _14;
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f32 _18;
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f32 _1C;
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f32 _20;
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f32 _24;
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f32 _28;
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u32 _2C;
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f32 _30;
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};
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class AnimScaleController : public NerveExecutor {
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public:
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AnimScaleController(AnimScaleParam*);
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virtual ~AnimScaleController();
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void update();
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void updateScale(f32, f32);
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void startCrush();
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void startAnim();
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void startAndAddScaleVelocityY(f32);
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void setParamTight();
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void startHitReaction();
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void startDpdHitVibration();
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bool isHitReaction(s32) const;
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void stopAndReset();
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void resetScale();
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bool tryStop();
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void exeAnim();
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inline void exeStop();
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void exeDpdVibration();
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void exeHitReaction();
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void exeCrush();
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AnimScaleParam* _8;
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TVec3f _C;
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f32 _18;
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};
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