mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-28 03:01:50 +01:00
A native port built on the Petari decompilation (previous commit): an HLE platform layer (OS, DVD, GX, audio, input, NAND) under the game's own code, an OpenXR presentation (a diorama around the player, a giant screen, the HUD and settings as compositor layers, SpaceWarp, dynamic resolution), Touch Plus controls, the tools that convert your own game files (tools/cook, which also takes the few pieces of data the game's executable holds from your sys/main.dol), and the port's changes to the decompilation (`git diff petari-base -- decomp`). README.md explains installing and building, docs/TECHNICAL.md how it works. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
#pragma once
|
|
|
|
#include "Game/LiveActor/LiveActor.hpp"
|
|
|
|
class FireBubble : public LiveActor {
|
|
public:
|
|
FireBubble(const char* = "\x83\x6f\x83\x75\x83\x8b");
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
virtual void appear();
|
|
virtual void kill();
|
|
virtual void control();
|
|
virtual void calcAndSetBaseMtx();
|
|
virtual void attackSensor(HitSensor* pSender, HitSensor* pReceiver);
|
|
virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
|
|
|
|
void initHitSensors(const char* const, const char* const);
|
|
void appear(const TVec3f&, const TVec3f&, const TVec3f&);
|
|
void initMapToolInfo(const JMapInfoIter& rIter);
|
|
void updateChaseFrontVec(f32);
|
|
void updateChaseFrontVecAndVelocity(f32);
|
|
void updateGravity(f32);
|
|
void calcReflectVelocity(TVec3f*) const;
|
|
bool tryChaseEnd();
|
|
bool tryReflect();
|
|
void killOrWaitToApppear();
|
|
|
|
void exeAppear();
|
|
void exeWait();
|
|
void exeChase();
|
|
void exeReflect();
|
|
void exeReflectLand();
|
|
void exeReflectWait();
|
|
void exeDown();
|
|
void exeWaitToAppear();
|
|
|
|
bool isMovingDown(); // fabricated
|
|
|
|
/* 0x8C */ bool mIsValidInfo;
|
|
/* 0x90 */ TVec3f _90;
|
|
/* 0x9C */ TVec3f _9C;
|
|
/* 0xA8 */ TVec3f _A8;
|
|
/* 0xB4 */ TVec3f _B4;
|
|
/* 0xC0 */ s32 mActFrame;
|
|
/* 0xC4 */ s32 mChaseCounter;
|
|
};
|