Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

50 lines
1.3 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class AnimScaleController;
class WalkerStateBindStarPointer;
class TerritoryMover;
class Karon : public LiveActor {
public:
Karon(const char*);
virtual ~Karon();
virtual void init(const JMapInfoIter&);
virtual void initAfterPlacement();
virtual void kill();
virtual void control();
virtual void calcAndSetBaseMtx();
virtual void attackSensor(HitSensor*, HitSensor*);
virtual bool receiveMsgPush(HitSensor*, HitSensor*);
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
bool isFallNextMove(bool);
void exeFixWait();
void exeWait();
void exeWalk();
void exeTurn();
void exeWalkOnRail();
void exeSearch();
void exePursue();
void endPursue();
void exeBroken();
void exeStepBroken();
void exeRecover();
void exeHitReaction();
void exeDeath();
void exeSinkDown();
void exeBindStarPointer();
void endBindStarPointer();
/* 0x8C */ TerritoryMover* mTerritoryMover;
/* 0x90 */ u32 _90; // unused
/* 0x94 */ bool mStopSwAnim;
/* 0x98 */ AnimScaleController* mScaleController;
/* 0x9C */ WalkerStateBindStarPointer* mStateStarPointer;
};