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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
29 lines
776 B
C++
29 lines
776 B
C++
#pragma once
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#include "Game/Enemy/CannonShellBase.hpp"
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class KoopaJrShipCannonMainShell : public CannonShellBase {
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public:
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KoopaJrShipCannonMainShell(const char*);
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virtual void init(const JMapInfoIter& rIter);
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virtual void kill();
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virtual void calcAndSetBaseMtx();
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virtual void attackSensor(HitSensor* pSender, HitSensor* pReceiver);
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virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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virtual void launch(const TVec3f&, const TVec3f&);
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virtual f32 getBaseScale() const;
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void explosion();
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void exeWait();
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void exeFly();
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TQuat4f _8C;
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};
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namespace CannonShellUtil {
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void registerKoopaJrShipCannonMainShell(CannonShellHolder* pHolder, int shellNum);
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}; // namespace CannonShellUtil
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