mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-20 10:01:20 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#include "Game/LiveActor/LiveActor.hpp"
|
|
|
|
class AnimScaleController;
|
|
class WalkerStateBindStarPointer;
|
|
|
|
class MechanicKoopaMini : public LiveActor {
|
|
public:
|
|
MechanicKoopaMini(const char*);
|
|
|
|
virtual void init(const JMapInfoIter&);
|
|
virtual void initAfterPlacement();
|
|
virtual void makeActorAppeared();
|
|
virtual void kill();
|
|
virtual void control();
|
|
virtual void calcAndSetBaseMtx();
|
|
virtual void updateHitSensor(HitSensor*);
|
|
virtual void attackSensor(HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgPush(HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
|
|
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
|
|
|
|
void onAppearSwitchOn();
|
|
void exeWait();
|
|
void exeWalkOnRail();
|
|
void exeTurn();
|
|
void exeJumpStart();
|
|
void exeJumpEnd();
|
|
void exeFind();
|
|
void exePursue();
|
|
void exePreFireAttack();
|
|
void exeFireAttack();
|
|
void endFireAttack();
|
|
void exeFireAttackEnd();
|
|
void exeAttackHit();
|
|
void exeSpinHit();
|
|
void exeTrample();
|
|
void exeHipDropped();
|
|
void exeBindStarPointer();
|
|
void endBindStarPointer();
|
|
|
|
/* 0x8C */ bool mIsAppearJumping;
|
|
/* 0x8D */ bool mIsForbidPause;
|
|
/* 0x90 */ AnimScaleController* mScaleController;
|
|
/* 0x94 */ WalkerStateBindStarPointer* mBindStarPointer;
|
|
};
|