mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-24 06:01:33 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
#pragma once
|
|
|
|
#include "Game/LiveActor/LiveActor.hpp"
|
|
#include "Game/Util/ActorMovementUtil.hpp"
|
|
|
|
class SpinHitController;
|
|
class AnimScaleController;
|
|
class WalkerStateBindStarPointer;
|
|
|
|
class Metbo : public LiveActor {
|
|
public:
|
|
Metbo(const char*);
|
|
|
|
virtual void init(const JMapInfoIter&);
|
|
virtual void initAfterPlacement();
|
|
virtual void kill();
|
|
virtual void control();
|
|
virtual void calcAndSetBaseMtx();
|
|
virtual void attackSensor(HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgPush(HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
|
|
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
|
|
|
|
void exeNonActive();
|
|
void endNonActive();
|
|
void exeWait();
|
|
void exeWalkAround();
|
|
void exeSearch();
|
|
void exeChaseStart();
|
|
void exeChase();
|
|
void endChase();
|
|
void exeGuard();
|
|
void exeTrampleDown();
|
|
void exeBlowDown();
|
|
void exeAttack();
|
|
void exeRest();
|
|
void exeSwoonStart();
|
|
void exeSwoonLand();
|
|
void exeSwoonSpin();
|
|
void exeSwoonWait();
|
|
void exeRecover();
|
|
void exeDPDSwoon();
|
|
void endDPDSwoon();
|
|
void moveOrFall(const MR::ActorMoveParam&, const TVec3f*);
|
|
void startSwoon(bool);
|
|
bool tryNonActive();
|
|
bool trySearch();
|
|
bool tryDPDSwoon();
|
|
bool isNrvNormal() const;
|
|
|
|
inline bool isNrvDown() const;
|
|
inline bool isNrvSwoon() const;
|
|
|
|
/* 0x8C */ SpinHitController* mSpinHitController;
|
|
/* 0x90 */ AnimScaleController* mAnimScaleController;
|
|
/* 0x94 */ WalkerStateBindStarPointer* mStarPointerBind;
|
|
/* 0x98 */ TVec3f _98;
|
|
/* 0xA4 */ TVec3f _A4;
|
|
/* 0xB0 */ TVec3f _B0;
|
|
/* 0xBC */ bool mIsClipped;
|
|
};
|