Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

63 lines
1.7 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
#include "Game/Util/ActorMovementUtil.hpp"
class SpinHitController;
class AnimScaleController;
class WalkerStateBindStarPointer;
class Metbo : public LiveActor {
public:
Metbo(const char*);
virtual void init(const JMapInfoIter&);
virtual void initAfterPlacement();
virtual void kill();
virtual void control();
virtual void calcAndSetBaseMtx();
virtual void attackSensor(HitSensor*, HitSensor*);
virtual bool receiveMsgPush(HitSensor*, HitSensor*);
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
void exeNonActive();
void endNonActive();
void exeWait();
void exeWalkAround();
void exeSearch();
void exeChaseStart();
void exeChase();
void endChase();
void exeGuard();
void exeTrampleDown();
void exeBlowDown();
void exeAttack();
void exeRest();
void exeSwoonStart();
void exeSwoonLand();
void exeSwoonSpin();
void exeSwoonWait();
void exeRecover();
void exeDPDSwoon();
void endDPDSwoon();
void moveOrFall(const MR::ActorMoveParam&, const TVec3f*);
void startSwoon(bool);
bool tryNonActive();
bool trySearch();
bool tryDPDSwoon();
bool isNrvNormal() const;
inline bool isNrvDown() const;
inline bool isNrvSwoon() const;
/* 0x8C */ SpinHitController* mSpinHitController;
/* 0x90 */ AnimScaleController* mAnimScaleController;
/* 0x94 */ WalkerStateBindStarPointer* mStarPointerBind;
/* 0x98 */ TVec3f _98;
/* 0xA4 */ TVec3f _A4;
/* 0xB0 */ TVec3f _B0;
/* 0xBC */ bool mIsClipped;
};