Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

51 lines
1.3 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class AnimScaleController;
class WalkerStateBindStarPointer;
class SpinHitController;
class SamboHead : public LiveActor {
public:
SamboHead(const char*);
virtual ~SamboHead();
virtual void init(const JMapInfoIter&);
virtual void appear();
virtual void kill();
virtual void control();
virtual void calcAndSetBaseMtx();
virtual void attackSensor(HitSensor*, HitSensor*);
virtual bool receiveMsgPush(HitSensor*, HitSensor*);
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
void exeWaitUnderGround();
void exeHide();
void exeAppear();
void exeWait();
void exePrePursue();
void exePursue();
void exePursueEnd();
void exeHitToPlayer();
void exeStarPieceHit();
void exeStampFall();
void endStampFall();
void exeStampDeath();
void endStampDeath();
void exeHitBlow();
void endHitBlow();
void exeBuryDeath();
void exeBindStarPointer();
void endBindStarPointer();
void exeBindStarPointerEnd();
SpinHitController* mSpinCtrl; // 0x8C
AnimScaleController* mScaleController; // 0x90
WalkerStateBindStarPointer* mBindStarPointer; // 0x94
TVec3f _98;
TVec3f _A4;
bool _B0;
};