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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

27 lines
530 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class HitSensor;
class StinkBugBase : public LiveActor {
public:
StinkBugBase(const char*);
virtual void init(const JMapInfoIter&);
void setDashVelocity(f32);
bool tryTurnSearch(f32);
bool tryTurnDashSign(f32);
void fixInitPos();
bool isPlayerInTerritory(f32, f32, f32, f32) const;
bool isHitHorn(HitSensor*, HitSensor*, f32) const;
TVec3f _8C;
TVec3f _98;
TVec3f _A4;
f32 _B0;
/* 0xB4 */ f32 mRadius;
bool _B8;
};