mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-23 09:01:25 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
22 lines
776 B
C++
22 lines
776 B
C++
#pragma once
|
|
|
|
#include "Game/LiveActor/ActorStateBase.hpp"
|
|
#include "Game/LiveActor/LiveActor.hpp"
|
|
|
|
class AnimScaleController;
|
|
|
|
class WalkerStateBindStarPointer : public ActorStateBase< LiveActor > {
|
|
public:
|
|
WalkerStateBindStarPointer(LiveActor* pHost, AnimScaleController* pController);
|
|
|
|
virtual void appear();
|
|
virtual void kill();
|
|
|
|
bool tryStartPointBind() const;
|
|
void exeBind();
|
|
|
|
/* 0x10 */ AnimScaleController* mScaleController; ///< The controller for scaling the actor during animations.
|
|
/* 0x14 */ s32 mUpdateCounter; ///< Counter that is incremented in exeBind. Once it exceeds 5, it updates the actor.
|
|
/* 0x18 */ bool mHasEffect; ///< Does the host actor contain the "Touch" effect name?
|
|
};
|