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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
33 lines
806 B
C++
33 lines
806 B
C++
#pragma once
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#include "Game/LiveActor/ActorStateBase.hpp"
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#include "Game/LiveActor/LiveActor.hpp"
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class WalkerStateParam;
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class WalkerStateChaseParam {
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public:
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WalkerStateChaseParam();
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/* 0x00 */ f32 mChaseSpeed;
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/* 0x04 */ s32 mChaseTime;
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/* 0x08 */ s32 mForceChaseEndTime;
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/* 0x0C */ f32 mTurnMaxRateDegree;
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/* 0x10 */ s32 mChaseEndWaitTime;
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};
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class WalkerStateChase : public ActorStateBase< LiveActor > {
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public:
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WalkerStateChase(LiveActor* pHost, TVec3f* pDirection, WalkerStateParam* pStateParam, WalkerStateChaseParam* pChaseParam);
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virtual void appear();
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void exeStart();
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void exeEnd();
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bool isRunning() const;
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/* 0x10 */ WalkerStateParam* mStateParam;
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/* 0x14 */ WalkerStateChaseParam* mChaseParam;
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/* 0x18 */ TVec3f* mDirection;
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};
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