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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
35 lines
901 B
C++
35 lines
901 B
C++
#pragma once
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#include "Game/LiveActor/ActorStateBase.hpp"
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#include "Game/LiveActor/LiveActor.hpp"
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class WalkerStateParam;
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class WalkerStateFindPlayerParam {
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public:
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WalkerStateFindPlayerParam();
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/* 0x0 */ u32 mJumpStartStep;
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/* 0x4 */ f32 mJumpVelocity;
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/* 0x8 */ f32 mTurnMaxRateDegree;
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};
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class WalkerStateFindPlayer : public ActorStateBase< LiveActor > {
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public:
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WalkerStateFindPlayer(LiveActor* pHost, TVec3f* pPosition, WalkerStateParam* pStateParam, WalkerStateFindPlayerParam* pFindPlayerParam);
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virtual void appear();
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void exeFind();
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void exeFindJumpStart();
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void exeFindJump();
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void exeFindJumpEnd();
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bool isInSightPlayer() const;
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bool isFindJumpBegin() const;
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bool isLandStart() const;
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/* 0x10 */ TVec3f* mDirection;
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/* 0x14 */ WalkerStateParam* mStateParam;
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/* 0x18 */ WalkerStateFindPlayerParam* mFindPlayerParam;
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};
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