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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

39 lines
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C++

#pragma once
#include <revolution/types.h>
class LiveActor;
struct ActorAnimDataInfo {
/* 0x0 */ const char* mName;
/* 0x4 */ f32 mStartFrame;
/* 0x8 */ u8 mIsKeepAnim;
};
struct ActorAnimKeeperInfo {
/* 0x0 */ const char* mName;
/* 0x4 */ ActorAnimDataInfo mBckInfo;
/* 0x10 */ ActorAnimDataInfo mBtkInfo;
/* 0x1C */ ActorAnimDataInfo mBrkInfo;
/* 0x28 */ ActorAnimDataInfo mBpkInfo;
/* 0x34 */ ActorAnimDataInfo mBtpInfo;
/* 0x40 */ ActorAnimDataInfo mBvaInfo;
};
class ActorAnimKeeper {
public:
ActorAnimKeeper(LiveActor*);
bool start(const char*);
void update();
bool isPlaying(const char*) const;
bool initAnimData();
ActorAnimKeeperInfo* findAnimInfo(const char*) const;
static ActorAnimKeeper* tryCreate(LiveActor*);
/* 0x0 */ LiveActor* mActor;
/* 0x4 */ s32 mNumInfo;
/* 0x8 */ ActorAnimKeeperInfo* mInfoArray;
/* 0xC */ ActorAnimKeeperInfo* mCurrentInfo;
};