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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
959 B
C++
39 lines
959 B
C++
#pragma once
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#include <revolution/types.h>
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class LiveActor;
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struct ActorAnimDataInfo {
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/* 0x0 */ const char* mName;
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/* 0x4 */ f32 mStartFrame;
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/* 0x8 */ u8 mIsKeepAnim;
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};
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struct ActorAnimKeeperInfo {
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/* 0x0 */ const char* mName;
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/* 0x4 */ ActorAnimDataInfo mBckInfo;
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/* 0x10 */ ActorAnimDataInfo mBtkInfo;
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/* 0x1C */ ActorAnimDataInfo mBrkInfo;
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/* 0x28 */ ActorAnimDataInfo mBpkInfo;
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/* 0x34 */ ActorAnimDataInfo mBtpInfo;
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/* 0x40 */ ActorAnimDataInfo mBvaInfo;
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};
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class ActorAnimKeeper {
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public:
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ActorAnimKeeper(LiveActor*);
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bool start(const char*);
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void update();
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bool isPlaying(const char*) const;
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bool initAnimData();
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ActorAnimKeeperInfo* findAnimInfo(const char*) const;
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static ActorAnimKeeper* tryCreate(LiveActor*);
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/* 0x0 */ LiveActor* mActor;
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/* 0x4 */ s32 mNumInfo;
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/* 0x8 */ ActorAnimKeeperInfo* mInfoArray;
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/* 0xC */ ActorAnimKeeperInfo* mCurrentInfo;
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};
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