Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

41 lines
717 B
C++

#pragma once
#include "Game/System/NerveExecutor.hpp"
class ActorStateBaseInterface : public NerveExecutor {
public:
ActorStateBaseInterface(const char* pName) : NerveExecutor(pName) {
}
virtual void init() {
}
virtual void appear() {
mIsDead = false;
}
virtual void kill() {
mIsDead = true;
}
virtual bool update();
virtual void control() {
}
/* 0x8 */ bool mIsDead;
};
template < typename T >
class ActorStateBase : public ActorStateBaseInterface {
public:
ActorStateBase(const char* pName, T* pHost) : ActorStateBaseInterface(pName), mHost(pHost) {
}
T* getHost() const {
return mHost;
}
/* 0xC */ T* mHost;
};