Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

61 lines
1.8 KiB
C++

#pragma once
#include "Game/Util/Array.hpp"
#include <revolution/types.h>
class FogCtrl;
class J3DAnmBase;
class J3DGXColor;
class J3DModel;
class J3DModelData;
class MarioShadowProjmapMtxSetter;
class MatColorCtrl;
class MaterialCtrl;
class MirrorReflectionMtxSetter;
class ProjmapEffectMtxSetter;
class ResourceHolder;
class TexMtxCtrl;
class ViewProjmapEffectMtxSetter;
class DisplayListMaker {
public:
DisplayListMaker(J3DModel*, const ResourceHolder*);
void update();
void diff();
void newDifferedDisplayList();
bool isValidDiff();
void onPrgFlag(u16, u32);
void onCurFlag(u16, u32);
u32 getDiffFlag(s32) const;
FogCtrl* addFogCtrl(bool);
MatColorCtrl* addMatColorCtrl(const char*, u32, const J3DGXColor*);
TexMtxCtrl* addTexMtxCtrl(const char*);
ProjmapEffectMtxSetter* addProjmapEffectMtxSetter();
MirrorReflectionMtxSetter* addMirrorReflectionMtxSetter();
void onCurFlagBpk(const J3DAnmBase*);
void offCurFlagBpk(const J3DAnmBase*);
void onCurFlagBtp(const J3DAnmBase*);
void offCurFlagBtp(const J3DAnmBase*);
void onCurFlagBtk(const J3DAnmBase*);
void offCurFlagBtk(const J3DAnmBase*);
void onCurFlagBrk(const J3DAnmBase*);
void offCurFlagBrk(const J3DAnmBase*);
void push(MaterialCtrl*);
void onBothFlag(u16, u32);
void onBothFlagAll(u32);
void checkMaterial();
void checkViewProjmapEffectMtx();
ViewProjmapEffectMtxSetter* addViewProjmapEffectMtxSetter();
MarioShadowProjmapMtxSetter* addMarioShadowProjmapMtxSetter();
void checkTexture();
static bool isExistDiffMaterial(const J3DModelData*);
/* 0x00 */ MR::Vector< MR::AssignableArray< MaterialCtrl* > > mMaterialCtrl;
/* 0x0C */ u32* mPrgFlag;
/* 0x10 */ u32* mCurFlag;
/* 0x14 */ J3DModel* mModel;
/* 0x18 */ FogCtrl* mFogCtrl;
/* 0x1C */ const ResourceHolder* mResHolder;
};