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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
588 B
C++
26 lines
588 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class FlashingCtrl : public NameObj {
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public:
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FlashingCtrl(LiveActor*, bool);
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virtual ~FlashingCtrl();
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virtual void movement();
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void start(int);
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void end();
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s32 getCurrentInterval() const;
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bool isNowFlashing() const NO_INLINE;
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bool isNowOn() const NO_INLINE;
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void updateFlashing();
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LiveActor* mActor; // 0xC
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bool mToggleDraw; // 0x10
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bool mIsEnded; // 0x11
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u8 mOverrideInterval; // 0x12
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s32 mTimer; // 0x14
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s32 mFlashStartTime; // 0x18
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};
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