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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
611 B
C++
30 lines
611 B
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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#include <revolution.h>
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class HitSensor;
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class HitSensorInfo {
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public:
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HitSensorInfo(const char*, HitSensor*, const TVec3f*, MtxPtr, const TVec3f&, bool);
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void update();
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void doObjCol();
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void setOffset(const TVec3f& rOffset) {
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_C = rOffset;
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}
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/* 0x00 */ const char* mName;
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/* 0x04 */ s32 mHashCode;
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/* 0x08 */ HitSensor* mSensor;
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/* 0x0C */ TVec3f _C;
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/* 0x18 */ const TVec3f* _18;
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/* 0x1C */ MtxPtr _1C;
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/* 0x20 */ bool _20;
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/* 0x21 */ u8 _21;
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/* 0x22 */ u8 _22;
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/* 0x23 */ u8 _23;
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};
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