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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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#include <revolution.h>
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class HitSensor;
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class HitSensorInfo;
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class LiveActor;
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class HitSensorKeeper {
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public:
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HitSensorKeeper(int);
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HitSensor* add(const char*, u32, u16, f32, LiveActor*, const TVec3f&);
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HitSensor* addPos(const char*, u32, u16, f32, LiveActor*, const TVec3f*, const TVec3f&);
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HitSensor* addMtx(const char*, u32, u16, f32, LiveActor*, Mtx, const TVec3f&);
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HitSensor* addCallback(const char*, u32, u16, f32, LiveActor*);
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HitSensor* getSensor(const char*) const;
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void update();
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void doObjCol();
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void clear();
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void validate();
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void invalidate();
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void validateBySystem();
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void invalidateBySystem();
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HitSensorInfo* getNthSensorInfo(int) const;
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HitSensorInfo* getSensorInfo(const char*) const;
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void registHitSensorInfo(HitSensorInfo*);
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s32 mSensorInfosSize; // 0x0
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s32 mSensorCount; // 0x4
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HitSensorInfo** mSensorInfos; // 0x8
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HitSensor* mTaking; // 0xc
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HitSensor* mTaken; // 0x10
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};
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