Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

39 lines
1.1 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActorGroup.hpp"
#include "Game/Util/Array.hpp"
class HitSensor;
class JMapIdInfo;
class MsgSharedGroup : public LiveActorGroup {
public:
MsgSharedGroup(const char*, s32, const JMapInfoIter&);
virtual void init(const JMapInfoIter&) override;
virtual void movement() override;
void sendMsgToGroupMember(u32, HitSensor*, const char*);
/* 0x18 */ JMapIdInfo* mIdInfo;
/* 0x1C */ u32 mMsg;
/* 0x20 */ HitSensor* mSensor;
/* 0x24 */ const char* mSensorName;
/* 0x28 */ char mGroupName[48];
};
class LiveActorGroupArray : public NameObj {
public:
LiveActorGroupArray(const char* pName);
virtual void init(const JMapInfoIter&);
LiveActorGroup* getLiveActorGroup(const LiveActor*) const;
LiveActorGroup* createGroup(const JMapInfoIter&, const char*, s32);
LiveActorGroup* findGroup(const LiveActor*) const;
LiveActorGroup* findGroup(const JMapInfoIter&) const;
LiveActorGroup* entry(LiveActor*, const JMapInfoIter&, const char*, s32);
/* 0x0C */ MR::Vector< MR::FixedArray< MsgSharedGroup*, 32 > > mGroups;
};