Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

119 lines
3.1 KiB
C++

#pragma once
#include "Game/Util/StringUtil.hpp"
#include <JSystem/J3DGraphAnimator/J3DModelData.hpp>
#include <JSystem/J3DGraphBase/J3DStruct.hpp>
#include <JSystem/J3DGraphBase/J3DTexture.hpp>
#include <JSystem/JUtility/JUTNameTab.hpp>
#include <revolution.h>
class J3DTexMtx;
class ResourceHolder;
class MaterialCtrl {
public:
MaterialCtrl(J3DModelData*, const char*);
virtual void update();
virtual void updateMaterial(J3DMaterial*);
/* 0x04 */ J3DModelData* mModelData;
/* 0x08 */ J3DMaterial* mMaterial;
};
class FogCtrl : public MaterialCtrl {
public:
FogCtrl(J3DModelData*, bool);
virtual void update() override;
/* 0x0C */ J3DFogInfo mFogInfo;
/* 0x38 */ s32 mNumMaterials;
/* 0x3C */ J3DMaterial** mMaterials;
};
class MatColorCtrl : public MaterialCtrl {
public:
MatColorCtrl(J3DModelData*, const char*, u32, const J3DGXColor*);
virtual void updateMaterial(J3DMaterial*) override;
/* 0x0C */ u32 mColorChoice;
/* 0x10 */ const J3DGXColor* mColor;
};
class ViewProjmapEffectMtxSetter : public MaterialCtrl {
public:
ViewProjmapEffectMtxSetter(J3DModelData*);
virtual void update() override;
/* 0x0C */ J3DTexMtxInfo** mMatricies;
/* 0x10 */ s32 mNumMatricies;
};
class ProjmapEffectMtxSetter : public MaterialCtrl {
public:
struct UpdateEffectMtxInfo {
UpdateEffectMtxInfo() {
}
/* 0x00 */ J3DTexMtx* mTexMtx;
/* 0x04 */ TPos3f mInitEffectMtx;
};
ProjmapEffectMtxSetter(J3DModel*, const ResourceHolder*);
virtual void update() override;
void getBaseTrans(TVec3f*) const;
void updateMtxUseBaseMtx();
void updateMtxUseBaseMtxWithLocalOffset(const TVec3f&);
/* 0x0C */ UpdateEffectMtxInfo* mUpdatingMtxInfo;
/* 0x10 */ s32 mNumUpdatingMtx;
/* 0x14 */ TPos3f mEffectMtx;
/* 0x44 */ J3DModel* mModel;
};
class MirrorReflectionMtxSetter : public MaterialCtrl {
public:
MirrorReflectionMtxSetter(J3DModel*, const ResourceHolder*);
void addUpdatingTexMtxFromName(J3DModelData* pModelData) NO_INLINE {
u16 textureNum = pModelData->getTexture()->getNum();
for (u16 i = 0; i < textureNum; i++) {
if (MR::isEqualString(pModelData->getTextureName()->getName(i), sMirrorTextureName)) {
addUpdatingTexMtxFromTexNo(pModelData, i);
}
}
}
void addUpdatingTexMtxFromTexNo(J3DModelData*, u16);
void addUpdatingTexMtxFromTexCoord(J3DMaterial*);
void addUpdatingTexMtx(J3DTexMtx*);
virtual void update() override;
static char sMirrorTextureName[];
/* 0x0C */ J3DTexMtx* mUpdatingTexMtx[8];
/* 0x2C */ s32 mNumUpdatingTexMtx;
};
class MarioShadowProjmapMtxSetter : public MaterialCtrl {
public:
MarioShadowProjmapMtxSetter(J3DModel*, const ResourceHolder*);
virtual void update() override;
/* 0x0C */ ProjmapEffectMtxSetter* mProjmapMtxSetter;
};
class TexMtxCtrl : public MaterialCtrl {
public:
TexMtxCtrl(J3DModelData*, const char*);
void setTexMtx(u32, J3DTexMtx*);
virtual void updateMaterial(J3DMaterial*) override;
/* 0x0C */ J3DTexMtx* mMatricies[8];
};