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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
28 lines
580 B
C++
28 lines
580 B
C++
#pragma once
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#include <revolution/types.h>
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class ActorStateKeeper;
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class Nerve;
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class Spine {
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public:
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Spine(void*, const Nerve*);
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void update();
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void setNerve(const Nerve*);
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const Nerve* getCurrentNerve() const;
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void changeNerve();
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void initStateKeeper(int);
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bool isCurrentNerve(const Nerve* pNerve) const {
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return getCurrentNerve() == pNerve;
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}
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/* 0x00 */ void* mExecutor;
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/* 0x04 */ const Nerve* mCurrNerve;
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/* 0x08 */ const Nerve* mNextNerve;
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/* 0x0C */ s32 mStep;
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/* 0x10 */ ActorStateKeeper* mStateKeeper;
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};
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