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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
27 lines
550 B
C++
27 lines
550 B
C++
#pragma once
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#include <revolution/types.h>
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class FileSelectItem;
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class FileSelectItemDelegatorBase {
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public:
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virtual void notify(FileSelectItem*, s32) = 0;
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};
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template < typename T >
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class FileSelectItemDelegator : public FileSelectItemDelegatorBase {
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public:
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typedef void (T::*Func)(FileSelectItem*, s32);
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inline FileSelectItemDelegator(T* object, Func func) : mObject(object), mFunc(func) {
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}
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void notify(FileSelectItem* pItem, s32 arg1) {
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(mObject->*mFunc)(pItem, arg1);
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}
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T* mObject;
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Func mFunc;
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};
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