Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

55 lines
1.2 KiB
C++

#pragma once
#include <JSystem/JGeometry/TVec.hpp>
#include <revolution.h>
struct LightInfo {
/* 0x00 */ GXColor mColor;
/* 0x04 */ Vec mPos;
/* 0x10 */ bool mIsFollowCamera;
};
struct LightInfoCoin {
LightInfo base;
struct {
GXColor _14;
f32 _18;
};
};
struct ActorLightInfo {
LightInfo mInfo0; // 0x0
LightInfo mInfo1; // 0x14
u8 mAlpha2; // 0x28
GXColor mColor; // 0x29
};
struct AreaLightInfo {
/* 0x00 */ const char* mAreaLightName;
/* 0x04 */ s32 mInterpolate;
/* 0x08 */ bool mFix;
/* 0x0C */ ActorLightInfo mPlayerLight;
/* 0x3C */ ActorLightInfo mStrongLight;
/* 0x6C */ ActorLightInfo mWeakLight;
/* 0x9C */ ActorLightInfo mPlanetLight;
};
class LightDataHolder {
public:
LightDataHolder();
void initLightData();
AreaLightInfo* findAreaLight(const char*) const;
const char* getDefaultAreaLightName() const;
s32 getDefaultStepInterpolate() const;
inline AreaLightInfo* getLightInfo(s32 idx) const {
return &mLights[idx];
}
/* 0x00 */ s32 mLightCount;
/* 0x04 */ AreaLightInfo* mLights;
/* 0x08 */ LightInfoCoin _8;
};