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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

33 lines
808 B
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
class ActorLightCtrl;
class AreaLightInfo;
class LightDataHolder;
class LightPointCtrl;
class LightZoneDataHolder;
class ResourceHolder;
class LightAreaHolder;
class LightDirector : public NameObj {
public:
/// @brief Creates a new `LightDirector`.
LightDirector();
virtual void init(const JMapInfoIter&);
virtual void movement();
void initData();
void loadLightPlayer() const;
void loadLightCoin() const;
/* 0x0C */ LightAreaHolder* _C;
/* 0x10 */ LightDataHolder* mDataHolder;
/* 0x14 */ LightZoneDataHolder* mZoneDataHolder;
/* 0x18 */ AreaLightInfo* mDefaultAreaLight;
/* 0x1C */ const ActorLightCtrl* _1C;
/* 0x20 */ LightPointCtrl* mPointCtrl;
/* 0x24 */ ResourceHolder* mResourceHolder;
};