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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
19 lines
554 B
C++
19 lines
554 B
C++
#pragma once
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#include <JSystem/JGeometry.hpp>
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#include <revolution.h>
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class OceanBowlPoint {
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public:
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OceanBowlPoint(const TVec3f&);
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void updatePos(f32, f32);
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static f32 calcHeightStatic(f32, f32, f32, f32);
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void reset(const TVec3f&, f32);
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TVec3f mVertexPosition; // 0x0 : The position of the rendering vertex
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TVec3f mPosition; // 0xC : The actual position of the point without the wave height applied
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f32 mWaveScale; // 0x18 : defaults to 1.0f
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u8 mAlpha; // 0x1C : defaults to 0xFF
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};
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